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Problem to Solve

My previous portfolio didn't clearly communicate my UX/UI skills or the type of designer I wanted to become.

02 — The challenge

How might I create a portfolio that communicates my design process, personality and capabilities within a few seconds?

03 — Research / audit

Você pode analisar:hierarquia visual

navegaçãoquantidade de informação

clareza dos projetos

CTA

legibilidade

responsividade

consistência visual

experiência de um recruiter

E pode mostrar alguns exemplos de portfolios que você estudou.

Business Goals

  • Communicate my role clearly

  • Make projects easier to scan

  • Show my design process

  • Create a stronger visual identity

  • Make the portfolio easier to navigate

/ Competitor Analysis

  • Bryan Chang 

  • Melissa Kerr

  • Heather Kraft

  • Chelsea Lensing

  • Rachel Rosenson

  • Rafael Bassor

/Key findings

  • Bryan Chang 

  • Melissa Kerr

  • Heather Kraft

  • Chelsea Lensing

  • Rachel Rosenson

/ User interviews

05 — Wireframes

Mostre versões iniciais.Isso é MUITO importante.O recruiter não precisa apenas ver o resultado bonito. Ele quer perceber:"Essa pessoa sabe pensar."

06 — Visual design Aqui você mostra: typography spacing grid colors components buttons cards responsive layouts

Screenshot 2026-09-07 102730.png

/ Personas

Persona 1 — Recruiter

[Name] — Recruiter

ABOUT
A recruiter specialising in technology, UX/UI and product design. They are usually one of the first people to review a candidate's portfolio and need to quickly understand the candidate's experience, skills and suitability for the role.

GOALS

  • Find strong candidates efficiently

  • Quickly understand a candidate's experience

  • Identify candidates who match the job requirements

  • Present suitable candidates to the hiring manager

  • Reduce time spent reviewing applications

FRUSTRATIONS

  • Portfolios that are difficult to navigate

  • Too much unnecessary information

  • Unclear roles and responsibilities within case studies

  • Portfolios that focus heavily on visuals but don't explain the thinking behind the work

  • Having to search through different platforms to understand a candidate's experience

Persona 2 — Head of UX Design

[Name] — Head of UX Design

ABOUT
An experienced UX leader responsible for managing a design team and ensuring that products provide a strong user experience. They are looking for designers who can demonstrate strong problem-solving, research and collaboration skills.

GOALS

  • Build a strong UX/UI team

  • Hire designers who can solve complex problems

  • Improve the quality of the team's design work

  • Deliver projects efficiently

  • Create better collaboration between design, product and development

FRUSTRATIONS

  • Portfolios that only show polished final screens

  • Little evidence of the design process

  • Designers who cannot explain their decisions

  • Poor understanding of users and business requirements

  • Weak collaboration and communication skills

Persona 3 — Product Owner

[Name] — Product Owner

ABOUT
A Product Owner working closely with UX, development and business teams. They need designers who understand user needs while also considering business objectives, technical constraints and project deadlines.

GOALS

  • Deliver products efficiently

  • Solve genuine user problems

  • Prioritise the most important features

  • Improve collaboration between product, design and development

  • Reduce unnecessary iterations

FRUSTRATIONS

  • Designers who don't understand business requirements

  • Designs that don't consider technical constraints

  • Poor communication between teams

  • Decisions based purely on personal preference

  • Long design processes without clear outcomes

Persona 4 — Front-End Developer

[Name] — Front-End Developer

ABOUT
An experienced front-end developer who works closely with designers to turn concepts into functional digital products. They value designers who understand development constraints and communicate clearly.

GOALS

  • Build high-quality digital products

  • Improve collaboration with designers

  • Reduce development rework

  • Create consistent and scalable interfaces

  • Work with designers who understand technical limitations

FRUSTRATIONS

  • Designs that are difficult to implement

  • Missing interaction or responsive states

  • Inconsistent components

  • Poor communication between design and development

  • Designers who don't consider technical limitations

Persona 5 — Head of Marketing

[Name] — Head of Marketing

ABOUT
A marketing leader responsible for communicating products and services to customers. They regularly collaborate with designers and need people who understand how design, user experience and business objectives connect.

GOALS

  • Create effective digital campaigns

  • Improve customer engagement

  • Communicate the product's value clearly

  • Understand customer behaviour

  • Improve collaboration between marketing, product and design

FRUSTRATIONS

  • Designers and marketing teams having different priorities

  • Poor communication between departments

  • UX processes that are difficult for non-designers to understand

  • Design decisions that aren't connected to business objectives

  • Slow collaboration between teams

Get in touch
gabriela_dublin@hotmail.com

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