Problem to Solve
My previous portfolio didn't clearly communicate my UX/UI skills or the type of designer I wanted to become.
02 — The challenge
How might I create a portfolio that communicates my design process, personality and capabilities within a few seconds?
03 — Research / audit
Você pode analisar:hierarquia visual
navegaçãoquantidade de informação
clareza dos projetos
CTA
legibilidade
responsividade
consistência visual
experiência de um recruiter
E pode mostrar alguns exemplos de portfolios que você estudou.
Business Goals
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Communicate my role clearly
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Make projects easier to scan
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Show my design process
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Create a stronger visual identity
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Make the portfolio easier to navigate
/ Competitor Analysis
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Bryan Chang
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Melissa Kerr
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Heather Kraft
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Chelsea Lensing
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Rachel Rosenson
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Rafael Bassor
/Key findings
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Bryan Chang
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Melissa Kerr
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Heather Kraft
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Chelsea Lensing
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Rachel Rosenson
/ User interviews
05 — Wireframes
Mostre versões iniciais.Isso é MUITO importante.O recruiter não precisa apenas ver o resultado bonito. Ele quer perceber:"Essa pessoa sabe pensar."
06 — Visual design Aqui você mostra: typography spacing grid colors components buttons cards responsive layouts

/ Personas
Persona 1 — Recruiter
[Name] — Recruiter
ABOUT
A recruiter specialising in technology, UX/UI and product design. They are usually one of the first people to review a candidate's portfolio and need to quickly understand the candidate's experience, skills and suitability for the role.
GOALS
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Find strong candidates efficiently
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Quickly understand a candidate's experience
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Identify candidates who match the job requirements
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Present suitable candidates to the hiring manager
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Reduce time spent reviewing applications
FRUSTRATIONS
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Portfolios that are difficult to navigate
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Too much unnecessary information
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Unclear roles and responsibilities within case studies
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Portfolios that focus heavily on visuals but don't explain the thinking behind the work
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Having to search through different platforms to understand a candidate's experience
Persona 2 — Head of UX Design
[Name] — Head of UX Design
ABOUT
An experienced UX leader responsible for managing a design team and ensuring that products provide a strong user experience. They are looking for designers who can demonstrate strong problem-solving, research and collaboration skills.
GOALS
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Build a strong UX/UI team
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Hire designers who can solve complex problems
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Improve the quality of the team's design work
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Deliver projects efficiently
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Create better collaboration between design, product and development
FRUSTRATIONS
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Portfolios that only show polished final screens
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Little evidence of the design process
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Designers who cannot explain their decisions
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Poor understanding of users and business requirements
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Weak collaboration and communication skills
Persona 3 — Product Owner
[Name] — Product Owner
ABOUT
A Product Owner working closely with UX, development and business teams. They need designers who understand user needs while also considering business objectives, technical constraints and project deadlines.
GOALS
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Deliver products efficiently
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Solve genuine user problems
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Prioritise the most important features
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Improve collaboration between product, design and development
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Reduce unnecessary iterations
FRUSTRATIONS
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Designers who don't understand business requirements
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Designs that don't consider technical constraints
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Poor communication between teams
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Decisions based purely on personal preference
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Long design processes without clear outcomes
Persona 4 — Front-End Developer
[Name] — Front-End Developer
ABOUT
An experienced front-end developer who works closely with designers to turn concepts into functional digital products. They value designers who understand development constraints and communicate clearly.
GOALS
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Build high-quality digital products
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Improve collaboration with designers
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Reduce development rework
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Create consistent and scalable interfaces
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Work with designers who understand technical limitations
FRUSTRATIONS
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Designs that are difficult to implement
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Missing interaction or responsive states
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Inconsistent components
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Poor communication between design and development
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Designers who don't consider technical limitations
Persona 5 — Head of Marketing
[Name] — Head of Marketing
ABOUT
A marketing leader responsible for communicating products and services to customers. They regularly collaborate with designers and need people who understand how design, user experience and business objectives connect.
GOALS
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Create effective digital campaigns
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Improve customer engagement
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Communicate the product's value clearly
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Understand customer behaviour
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Improve collaboration between marketing, product and design
FRUSTRATIONS
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Designers and marketing teams having different priorities
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Poor communication between departments
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UX processes that are difficult for non-designers to understand
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Design decisions that aren't connected to business objectives
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Slow collaboration between teams